COLLABORATE - RESEARCH - DESIGN - SHARE - GUESS!
* Participating classrooms should design three different objects to increase chances of successful guesses.
* Teachers can decide to unveil the objects at staggered intervals to maintain excitement.
* Teachers can utilize any resource to help them print. Tech department, local libraries, local artist and makerspaces.
* When classrooms pinpoint the location, teachers are encouraged to teleconference with their "mystery" participants.
Jennifer Romph - Technology Integration Specialist, Jamestown, RI
Rich Borges - Artist &
Phil Capaldi - Grade 3 Teacher